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Old Jun 26, 2008, 05:24 PM // 17:24   #1
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Default The most powerful PvE Builds - why don't some professions have any?

For example, here's an arguable list of the imba builds for each profession. Some have none, others almost break the game. Sure, we have Ursan, but I think if we're going to have these kinds of builds, they should at least be profession specific.

Warrior: SY Dragon Slash
Ranger: None
Monk: None
Elementalist: ER Prot Monk
Necromancer: Sabway/3 Necroway (only applies in teams)
Mesmer: None
Assassin: Perma SF
Ritualist: None
Dervish: None
Paragon: Imbagon

5 professions currently have staggering powerful builds - what about the other 5? Well, fair enough, it'll soon be only 4 or even 3 Imba professions (if SF and ER get nerfed), but the imbalance in class is huge now. In terms of PvE power, the professions could be put in this order:

Imbalanced Tier - using these builds/professions will almost guarantee victory.
Assassin - SF build is like entering a cheat code.

Paragon/Warrior - Imbagons and SYDS Warriors are, again, a cheat code.

Elementalist: ER gives the most powerful protection monk in the game, and with Mind Blast they have formidable nuking power.

Necromancer - 3 Necro heroes combined with one of the above and HM becomes a joke.

Mediocre Tier
Monk - Conventional teams require them, though has no single build to compare with the above in terms of damage reduction/prevention.

Dervish - Probably the highest melee damage in the game with AoHM, though overshadowed by the "SY" warrior for utility.

Ritualist - A reasonable choice for average nuking and healing power, though again, there's nothing on the same level as the Imba tier.

Obsolete Tier
Mesmer - Absolutely useless. Relies on PvE skills to be the center of their build to do anything useful to the team. The use of [Assassin's Promise] effectively and in some parts of PvE may redeem them slightly, but not enough to rise into Mediocre.

Ranger - Can interrupt and daze. Excellent, what else? ... That's it. They scratch enemies slightly with comparably underpowered skills like [Barrage], and their best skill is [Distracting Shot] or [Broad Head Arrow]. My ranger is my main and I can hardly play him any more - he's just too weak.
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Old Jun 26, 2008, 05:33 PM // 17:33   #2
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Rangers/rits have splinter barrage.(barrage isn't underpowered IMO >.>)

Just because they aren't used in HA or to solo something doesn't mean they are really good.
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Old Jun 26, 2008, 05:37 PM // 17:37   #3
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MONK 55 backbone for many people... at least to farm
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Old Jun 26, 2008, 05:37 PM // 17:37   #4
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It's almost like Warriors and Paragons do the most damage and have the most armor.

And Mesmers and Rangers don't do a lot of damage, but can interrupt and shutdown.

/notsigned
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Old Jun 26, 2008, 05:40 PM // 17:40   #5
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Splinter barrage on a rit primary with a dedicated puller/tank yields insane AoE dmg. Ranger primaries can dish out some decent dmg output as well, just less than a rit. If anything rits are overpowered.
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Old Jun 26, 2008, 05:43 PM // 17:43   #6
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"Why don't some professions have any"? Because the game isn't properly balanced.
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Old Jun 26, 2008, 05:44 PM // 17:44   #7
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You're probably not playing them right if you think Mesmers are useless and Monks and Dervs are mediocre.
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Old Jun 26, 2008, 05:44 PM // 17:44   #8
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If anything, this thread fails.
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Old Jun 26, 2008, 05:45 PM // 17:45   #9
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Well, Monks do have HB and stuff, they are the backbone of teams I'd say.
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Old Jun 26, 2008, 05:45 PM // 17:45   #10
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First i only play Ranger and what i know about other profession comes from my knowledge of my heroes.

Mesmer are deadly against foes. I got my Gwen set up as a caster killer. In HM in the Boreas Seabed HM i just lock her onto the Kraken and sit.

For Destroyers, no SS necro can come close to the anti-phys-foe skills of Norgu.

Ranger cant deal dmg? All those Conjures, weapon spells, conditions spamming...

All classes have weakness and strenght, dont judge a class by a few builds they use. Most of all, GW is more about synergy then a few overpowered build.
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Old Jun 26, 2008, 05:48 PM // 17:48   #11
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Trapping on rangers can be also considered "almost" cheating :P
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Old Jun 26, 2008, 05:49 PM // 17:49   #12
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Quote:
Originally Posted by Neo Nugget
Rangers/rits have splinter barrage.(barrage isn't underpowered IMO >.>)

Just because they aren't used in HA or to solo something doesn't mean they are really good.
The problem with Splinter Barrage that I noticed is that it's quite rare in PvE to get really grouped up foes when in a full party. What often happens is that foes move around when you're trying to take them down and you never get any kind of grouping.

As for mesmers, the most powerful argument against them is that why disable foes when they're dead 3 seconds later? Maybe they're useful in specific areas against a specific foe, but they fail otherwise.

By mediocre, I mean compared to the imba tier. There is no way any of the professions in the mediocre tier can compete with those above them, simply due to the imba builds themselves. Monks are still at the top of the mediocre tier because they are very powerful healers.

Quote:
Originally Posted by Miska Bow
First i only play Ranger and what i know about other profession comes from my knowledge of my heroes.
I play every profession except monk (just hate the profession), so can't really speak for monks. Maybe I'm wrong about their placement.

Quote:
Originally Posted by Miska Bow
Mesmer are deadly against foes. I got my Gwen set up as a caster killer. In HM in the Boreas Seabed HM i just lock her onto the Kraken and sit.
See above.


Quote:
Originally Posted by Miska Bow
For Destroyers, no SS necro can come close to the anti-phys-foe skills of Norgu.
Necros are already in the imba tier, simply for their synergy alone. SS is very powerful, though I didn't mention it.

Quote:
Originally Posted by Miska Bow
Ranger cant deal dmg? All those Conjures, weapon spells, conditions spamming...
It's still petty levels of damage.


Quote:
Originally Posted by Miska Bow
All classes have weakness and strenght, dont judge a class by a few builds they use. Most of all, GW is more about synergy then a few overpowered build.
True, but some professions have weaknesses that completely overshadow the strengths.

Last edited by mazza558; Jun 26, 2008 at 05:57 PM // 17:57..
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Old Jun 26, 2008, 05:55 PM // 17:55   #13
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Warrior: SY D-Slash / Earth Shaker
Ranger: Broad Head Arrow
Monk: WoH Hybrid
Necro: Anything. Infinite energy rocks.
Mesmer: Off the top of my head, Me/A CoP Nuker
Elementalist: Ether Renewal
Ritualist: Splinter Weapon and Ancestor's Rage say hi.
Dervish: AoM / Wounding Strike.
Assassin: Perma SF / MSDB
Paragon: Imbagon.

Quote:
Ranger - Can interrupt and daze. Excellent, what else? ... That's it. They scratch enemies slightly with comparably underpowered skills like [barrage], and their best skill is [distracting shot] or [broad head arrow]. My ranger is my main and I can hardly play him any more - he's just too weak.
I lol'd. You insult me.

Volley and Splinter Weapon on an off character is good. Sloth Hunter's Shot is awesome.

As for Ritualists in the OP, not on imbalanced tier? They do the most AoE damage through support in the game, and Splinter aswell as Ancestors are actually overpowered.

Last edited by Tyla; Jun 26, 2008 at 06:00 PM // 18:00..
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Old Jun 26, 2008, 05:55 PM // 17:55   #14
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Save yourselves with Barrage seems to work pretty well for me. When a bunch of baddies are there, SY recharges very quickly. When there are not a bunch of baddies, you really don't need it.

I think saying that a ranger is too weak is not correct. I would tend to agree more if you had said that the Ranger is not as powerful as some of the other classes. Even then, not every class fares as well in every area. I think that Rangers can be particularly effective in HM where the elementalist baddies tend to cook most other classes pretty well. Dwarven Stability, the appropriate mantra(s) for the area and the extra armor against elemental damage make my ranger a decent tank in most situations, and the best one in others.

I guess if you truly think (and I may just have misinterpreted your post) that all a ranger can do is interrupt and daze, you might consider experimenting with a few more builds. Imba? probably not, but they are still very good in many roles, in many situations.
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Old Jun 26, 2008, 06:00 PM // 18:00   #15
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Quote:
Originally Posted by cyvil
I guess if you truly think (and I may just have misinterpreted your post) that all a ranger can do is interrupt and daze, you might consider experimenting with a few more builds. Imba? probably not, but they are still very good in many roles, in many situations.
As I've already said, my ranger is my main, and the only character to have completed all chapters. I know rangers very well, and they were pretty powerful, and are still very versatile. My point is that now, those few professions which have imba builds make rangers almost redundant in terms of power. They can still do everything they could before and are very fun to play, but I find myself asking what is the point of playing them, when I now have more powerful characters?

Last edited by mazza558; Jun 26, 2008 at 06:03 PM // 18:03..
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Old Jun 26, 2008, 06:08 PM // 18:08   #16
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If you think Perma-SF is "godmode for PvE" you should really try it. It sucks. It's a farming and limited running build.
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Old Jun 26, 2008, 06:11 PM // 18:11   #17
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Quote:
Originally Posted by Targren
If you think Perma-SF is "godmode for PvE" you should really try it. It sucks. It's a farming and limited running build.
Or a replacement for the Obs tank in UW.
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Old Jun 26, 2008, 06:12 PM // 18:12   #18
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C'mon guys, we all know PvE needs to be easier.
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Old Jun 26, 2008, 06:17 PM // 18:17   #19
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While you can argue specifics, some classes are more powerful than others because the devs are very bad at balancing.
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Old Jun 26, 2008, 06:27 PM // 18:27   #20
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Who cares some professions might not have optimal über PvE builds?
I *nearly* always PvE with H/H, and frankly I don't need to run the most optimal build in order to succeed. Yes, maybe it takes a bit longer, and maybe you do screw up occassionaly. But you set your heroes up with some good builds, and pick whatever is fun to play yourself.
Perhaps my mesmer isn't to most contributing member of the team, but makes the game fun to play.
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